Claudio Ciccani wrote: > Il giorno ven, 15/02/2008 alle 00.00 +0100, Denis Oliver Kropp ha > scritto: >> [EMAIL PROTECTED] wrote: >>> New commits: >>> http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=93d6dc2d2fd5dad1fe84d9829c6f9c08c6c7fecb >>> commit 93d6dc2d2fd5dad1fe84d9829c6f9c08c6c7fecb >>> Author: Claudio Ciccani <[EMAIL PROTECTED]> >>> Date: Thu Feb 14 18:40:16 2008 +0100 >>> >>> Ported radeonfb patch to linux-2.6.22. >>> >>> patches/radeonfb-r300fix-2.6.22.patch.bz2 | Bin >>> 1 files changed, 0 insertions(+), 0 deletions(-) >>> >>> http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=9eba76a734d6937932c11a764a1c215999d93848 >>> commit 9eba76a734d6937932c11a764a1c215999d93848 >>> Author: Claudio Ciccani <[EMAIL PROTECTED]> >>> Date: Thu Feb 14 18:38:45 2008 +0100 >>> >>> RADEON: Implemented affine transformation (all cards) and source >>> masking (R100/R200 only). >>> Switched to version 1.1.2. >> >> :) :-p :) :-p :) :-p :) :-p AND THE PARTY ROCKS ON :-D :) :-D :) :-D :) :-D >> :) >> >> >> Not far til we have Cairo-DirectFB more functional, even without >> using TextureTriangles() or requiring a (real) 3D core... >> >> Do we need FillTrapezoid() and/or BlitTrapezoid()? > > I was just going to propose FillTrapezoid(); with this function, and > antialiasing enabled, you can fill oval shapes.
Argh, shouldn't we limit the anti-aliasing to the left and right edge and do it for top and bottom just once? -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev