Hi,
  My system has "VGA compatible controller: Intel Corporation 82865G
Integrated Graphics Controller (rev 02)". When i run the dfbinfo on the
system i get the following dump. As you can see the dump i donot see the
line corresponding to the graphics driver here. While building directfb the
"All" graphics drivers gets built in the system.But even then while loading
it never loads the graphics drivers.
As i checked the other posts in the archive, The line
" (*) DirectFB/Graphics: Intel 830/845G/852GM/855GM/865G 0.1 (Denis  Oliver
Kropp)"

corresponding to this is missing in the following log.

     =======================|  DirectFB 1.1.1  |=======================
          (c) 2001-2007  The DirectFB Organization (directfb.org)
          (c) 2000-2004  Convergence (integrated media) GmbH
        ------------------------------------------------------------

(*) DirectFB/Core: Single Application Core. (2008-01-01 12:33)
(*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 3455)...
(*) Direct/Thread: Running 'PS/2 Input' (INPUT, 3458)...
(*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org)
(*) Direct/Thread: Running 'Keyboard Input' (INPUT, 3459)...
(*) DirectFB/Input: Keyboard 0.9 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 3460)...
(*) DirectFB/Input: Macintosh mouse button emulatio (1) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 3461)...
(*) DirectFB/Input: AT Translated Set 2 keyboard (2) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 3462)...
(*) DirectFB/Input: ImPS/2 Logitech Wheel Mouse (3) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 3463)...
(*) DirectFB/Input: Power Button (FF) (4) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 3464)...
(*) DirectFB/Input: Sleep Button (CM) (5) 0.1 (directfb.org)
*(*) DirectFB/Genefx: MMX detected and enabled
(*) DirectFB/Graphics: MMX Software Rasterizer 0.6 (directfb.org)*
(*) DirectFB/Core/WM: Default 0.3 (directfb.org)
(*) FBDev/Mode: Testing 640x480 RGB16
(*) FBDev/Mode: Preparing switch to 640x480 RGB16
(*) FBDev/Mode: Testing 640x480 RGB16
(*) FBDev/Mode: Preparing switch to 640x480 RGB16
(*) FBDev/Mode: Testing 640x480 RGB16
(*) FBDev/Mode: Preparing switch to 640x480 RGB16
(*) FBDev/Mode: Testing 640x480 RGB16
(*) FBDev/Mode: Preparing switch to 640x480 RGB16
(*) FBDev/Mode: Testing 640x480 RGB16
(*) FBDev/Mode: Preparing switch to 640x480 RGB16
(*) FBDev/Surface: Allocated 640x480 16bit RGB16 buffer at offset 0 and
pitch 1600.
(*) FBDev/Mode: (Post)Setting 640x480 RGB16
(*) FBDev/Mode: Switched to 800x600 (800x600) at 16 bit RGB16 (wanted
RGB16).
(!) DirectFB/FBDev: Panning display failed (x=0 y=0 ywrap=0 vbl=0)!
    --> Invalid argument
(*) FBDev/Mode: Testing 640x480 RGB16
(*) FBDev/Mode: Preparing switch to 640x480 RGB16
(*) FBDev/Mode: (Post)Setting 640x480 RGB16


Screen (00) FBDev Primary Screen            (primary screen)
   Caps: VSYNC POWER_MANAGEMENT

     Layer (00) FBDev Primary Layer             (primary layer)
        Type:    GRAPHICS
        Caps:    SURFACE BRIGHTNESS CONTRAST SATURATION


Input (01) IMPS/2 Mouse                    (primary mouse)
   Type: MOUSE
   Caps: AXES BUTTONS
   Max. Axis: 2
   Max. Button: 2

Input (00) Keyboard                        (primary keyboard)
   Type: KEYBOARD
   Caps: KEYS

Input (10) Macintosh mouse button emulatio
   Type: MOUSE
   Caps: AXES BUTTONS
   Max. Axis: 1
   Max. Button: 2

Input (11) AT Translated Set 2 keyboard
   Type: KEYBOARD
   Caps: KEYS

Input (12) ImPS/2 Logitech Wheel Mouse
   Type: MOUSE
   Caps: AXES BUTTONS
   Max. Axis: 2
   Max. Button: 2


Looks like it is using only MMX drivers. How do i enforce it to use graphics
drivers and its acceleration capabilities.
Do i have to give any extra options for dfbinfo while running(or directfbrc
options) ?

regards,
Srinivas Rao. M

-- 
Srinivas Rao M Hamse <http://msrinirao.blogspot.com>
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