Wenqi Chen wrote: > qemu-arm's framebuffer only support BGR16 format.. though PL110 > graphics controller support both bgr/rgb > > lots of places in the source code need to be changed... > > all that what the "patch" from > http://mail.directfb.org/pipermail/directfb-dev/2006-October/002364.html > does was to "force" the source code into RGB16 mode for the screwed > color output, (better than no output at all isn't it?) > > if you want the correct output you should modify the source code to > add the 29th pixelformat in the source code, as what has been done to > support bgr24 a few days back urh....
Or just "fix" qemu, BGR is quite uncommon. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev