Lucian Muresan wrote:
> Allright, I patched DFB++ checked out from git myself to build against 
> DirectFB-1.2.0, maybe not the most elegant way, but at least it builds 
> without errors (haven't tested live, as I did it over a ssh connection). 
> Others might find the attached patch useful...

Thanks, but I've just changed the macro to catch them all :)

There's also an updated version DFB++ (1.2.0) now, ready for download.

Volunteers to add the missing wrappers to ++DFB as well are welcome :)

-- 
Best regards,
   Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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