> >>> I have built GTK with all the patches on this page:
> >>> https://wiki.mozilla.org/Mobile/DFBPorting#DirectFB
> >>>
> >>> I then run gtk-demo with DirectFB 1.2.  It all looks to have worked
> >>> rather well except I have a black screen (better than the crash I had
> >>> before :-))
> >>>
> >>> If I use fbdump to dump the framebuffer I get the gtk-demo program.  
> >>> However the key here is that the Alpha byte is 0 which means that my
> >>> alpha aware hardware has made it all see through.
> >>>
> >>> I was wondering if there was an issue with alpha and the patches above
> >>> or with DirectFB 1.2 or similar.
> >>>
> >>> Please find attached a PNG of the screenshot (alpha ignored)
> >>  
> >> At least the background color should not have zero alpha.
> >>  
> >> Is this with hardware acceleration?
> >>  
> >> Could this be RGB32, but your hardware is set to use the alpha?
> > 
> > I have run both with and without HW Acceleration and I get the same
> > problem.
> > I always set the pixelformat to be ARGB (/etc/directfbrc) and the
> > depth=32.
> > The interesting this is the 'brown colour' on the background.
>  
> Please only set pixelformat to ARGB. Setting depth to 32 afterwards
> will override the pixelformat with RGB32.
>  
> -- 
> Best regards,
>    Denis Oliver Kropp

That solved my alpha problem which is cool, 
the bg color still seems to be a milk chocolate light brown color
instead of blue.

Am investigating....

Many thanks though
Daniel Laird


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