If I do the following:

IDirectFBSurface *one = ...;
IDirectFBSurface *two = ...;

one->FillRectangle(...)
one->Blit(...);
// etc
two->Blit(two, one, ...);

Do I need to stick IDirectFB::WaitIdle call in before the Blit to make
sure the FillRectangle, Blit and any other operaions have finished or is
this taken care of by DirectFB?

regards
-- 
Anders Bakken
_______________________________________________
directfb-dev mailing list
directfb-dev@directfb.org
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev

Reply via email to