If I do the following: IDirectFBSurface *one = ...; IDirectFBSurface *two = ...;
one->FillRectangle(...) one->Blit(...); // etc two->Blit(two, one, ...); Do I need to stick IDirectFB::WaitIdle call in before the Blit to make sure the FillRectangle, Blit and any other operaions have finished or is this taken care of by DirectFB? regards -- Anders Bakken _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev