I guess if I move to the latest directfb 1.4.2 (not 2.0) I will have image 
providers.  Any thoughts on the idea of using the BitBlit for the codec engine 
2?

Thanks,
Craig

On Friday 04 September 2009 9:39:02 am Craig Matsuura wrote:
> Denis,
> 
> 
> 
> 
> 
> I have posted several times regarding davinci support and found a Bitblit (2D 
> acceleration) service for the the Codec Engine 2. Do you know if anyone
> has started a driver to support this service? 
> (http://wiki.davincidsp.com/index.php/Bitblit_Users_Guide).
> 
> 
> 
> 
> 
> I started down the path to use the driver support in directfb for davinci, 
> but I need a 24 bit vid0 (RGB) framebuffer and I also need to use the codec 
> engine so I abandon the idea of using the driver in directfb. Now that I see 
> there appears to be some 2D acceleration support for Codec Engine 2 I want to 
> pursue this as a solution.
> 
> 
> 
> 
> 
> Can you take a look at the site 
> (http://wiki.davincidsp.com/index.php/Bitblit_Users_Guide) and see if it 
> makes any sense to create a driver for this new service. If so I would be 
> happy to help in implementing a driver (assuming I can still do 24 bit RGB on 
> vid0). This seems to be the best solution for my needs, your thoughts? 
> 
> 
> 
> 
> 
> My main motive for this is the Codec Engine 2 and performance of drawing to a 
> 1280x720x24 (rgb) framebuffer. Our UI needs require a 720p interface and the 
> only way to get this is via the vid0 as the osd0 has a silicon bug when 
> displaying at 1280x720x16.
> 
> 
> 
> 
> 
> Also, I am considering creating ImageProviders that will use the Codec Engine 
> codecs for jpeg and other format decoding.
> 
> 
> 
> 
> 
> Thanks,
> Craig
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 

-- 




Craig Matsuura - Principal Engineer
Control4
11734 South Election Road - Suite 200
Salt Lake City, UT 84020-6432
PH: 801-523-3161
FX: 801-523-3199
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