I guess if I move to the latest directfb 1.4.2 (not 2.0) I will have image providers. Any thoughts on the idea of using the BitBlit for the codec engine 2?
Thanks, Craig On Friday 04 September 2009 9:39:02 am Craig Matsuura wrote: > Denis, > > > > > > I have posted several times regarding davinci support and found a Bitblit (2D > acceleration) service for the the Codec Engine 2. Do you know if anyone > has started a driver to support this service? > (http://wiki.davincidsp.com/index.php/Bitblit_Users_Guide). > > > > > > I started down the path to use the driver support in directfb for davinci, > but I need a 24 bit vid0 (RGB) framebuffer and I also need to use the codec > engine so I abandon the idea of using the driver in directfb. Now that I see > there appears to be some 2D acceleration support for Codec Engine 2 I want to > pursue this as a solution. > > > > > > Can you take a look at the site > (http://wiki.davincidsp.com/index.php/Bitblit_Users_Guide) and see if it > makes any sense to create a driver for this new service. If so I would be > happy to help in implementing a driver (assuming I can still do 24 bit RGB on > vid0). This seems to be the best solution for my needs, your thoughts? > > > > > > My main motive for this is the Codec Engine 2 and performance of drawing to a > 1280x720x24 (rgb) framebuffer. Our UI needs require a 720p interface and the > only way to get this is via the vid0 as the osd0 has a silicon bug when > displaying at 1280x720x16. > > > > > > Also, I am considering creating ImageProviders that will use the Codec Engine > codecs for jpeg and other format decoding. > > > > > > Thanks, > Craig > > > > > > > > > > > > > > > -- Craig Matsuura - Principal Engineer Control4 11734 South Election Road - Suite 200 Salt Lake City, UT 84020-6432 PH: 801-523-3161 FX: 801-523-3199
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