Hi, I'm dealing with a configuration where the video RAM is mapped into the user-space application as a cached region. What happens if the destination is the framebuffer (VRAM) which was locked and then written to using the CPU? Don't we need a:
if (allocation->accessed & CSAF_CPU_WRITE) dfb_gfxcard_flush_texture_cache(); in dfb_surface_buffer_unlock() (surface_buffer.c) ? Regards, Ilyes Gouta. _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev