Hi All, I tried the following codes but did not see anti-aliasing edge. ------------------------------------------------------------------------------------------- ...... primary->SetDrawingFlags(primary, SDRAW_BLEND); DFBSurfaceRenderOptions render_options = DSRO_ANTIALIAS;
primary->SetRenderOptions(primary, render_options); primary->SetColor (primary, 0xff, 0xff, 0x00, 0xff) primary->FillTriangle( ...... ) ...... ------------------------------------------------------------------------------------------- In the DirectFB reference, DSRO_ANTIALIAS needs "alphablend must be enabled". How to set the alphablend to achieve anti-aliasing edge? Thanks a lot. Jack
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