Dear Lionel,

Thanks for reply.

Sorry for this late reply.

We are using a third party proprietary driver code and now we are not allowed 
to share it with others. So we will try to debug it.

Once again thanks to all.

Thanks & Regards,
Lindo Lonappan.


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Message: 2
Date: Sun, 22 Nov 2009 15:07:52 +0100
From: Lionel Landwerlin <llandwer...@gmail.com>
Subject: Re: [directfb-dev] For CreateSurface, DFB_NOVIDEOMEMORY error
        is not getting even if there is no video memory( In DirectFB-1.4.2)
To: directfb-dev@directfb.org
Message-ID: <1258898872.6132.3.ca...@coalu.atr>
Content-Type: text/plain; charset="UTF-8"

Lindo,

unless you can provide us the code of your driver, I don't think we can
debug your problem.

Regards,

Le dimanche 22 novembre 2009 ? 16:53 +0530, Lindo Lonappan a ?crit :
Dear Lionel/All,

A gentle remainder. Sorry for the inconvenience.
We don't get any replay for the last mail.
We are expecting some hints from you. If any one has any idea please
share with us.

Thanks & Regards, Lindo Lonappan.


-------- Original Message --------
Dear Lionel,

Thanks for your reply.

We don't get the exact meaning of your question. Our observations are
given below,

We have a gfxdriver written for DirectFB-1.0. When we use this driver
for DirectFB-1.0, we got DFB_NOVIDEOMEMORY error on video memory
underflow.
We made some modification in this driver to compatible with
DirectFB-1.4(Since we observed some changes for Data Structures (like
CoreSurface) in between these two versions.). And we are using this
driver for DirectFB-1.4.

We expect buffer allocation is done by our gfxdriver since we got
DFB_NOVIDEOMEMORY error for DirecrFB-.10.

Regards,
Lindo

Lionel Landwerlin wrote:
Does you gfxdriver implement buffer allocation ?


On Thu, Nov 12, 2009 at 3:20 PM, Lindo Lonappan
<li...@tataelxsi.co.in> wrote:
        Dear Lionel/All,
Thanks Lionel for your response. Currently we are calling Lock() after CreateSurface().
        But we don't get any error on Lock() after complete usage of
        video memory.
We tried to call the function, surface->Clear(surface, 0 , 0, 0, 255); after calling CreateSurface(). But in that case, system hang
        on Clear() function.
The surface format we used is DSPF_UYVY.
        Is there any issue for Clear() on YUV surface since there is
        no alpha value.
Can any one please tell what should we do next?? Thanks a lot!!! Regards,
        Lindo.
------------------------------ Message: 2
                Date: Thu, 12 Nov 2009 07:10:02 +0100
                From: Lionel Landwerlin <llandwer...@gmail.com>
                Subject: Re: [directfb-dev] For CreateSurface,
                DFB_NOVIDEOMEMORY error
                       is not getting even if there is no video
                memory( In DirectFB-1.4.2)
                To: directfb-dev@directfb.org
                Message-ID: <1258006202.24296.31.ca...@coalu.atr>
                Content-Type: text/plain; charset="UTF-8"
Ok, now I remember that in directfb 1.4, buffers are
                allocated at the
                last moment. So you need to make at least one
                operation on your buffers
                to be sure they have been allocated.
For example you can that : surface = SuperSurface->CreateSurface(...)
                ret = surface->Clear(...)
                /* check if ret == DFB_NOVIDEOMEMORY */
or surface = SuperSurface->CreateSurface(...)
                ret = surface->Lock(...)
                /* check if ret == DFB_NOVIDEOMEMORY */
                surface->Unlock(...)
Le jeudi 12 novembre 2009 ? 10:55 +0530, Lindo
                Lonappan a ?crit :
Dear Lionel/All, Our configuration is "system=fbdev" and
                        gfxdriver is a proprietary
                        one.
Regards,
                        Lindo
------------------------------ Message: 5
                                Date: Wed, 11 Nov 2009 14:04:05
                                +0100
                                From: Lionel Landwerlin
                                <llandwer...@gmail.com>
                                Subject: Re: [directfb-dev] For
                                CreateSurface, DFB_NOVIDEOMEMORY
                                error
                                       is not getting even if there
                                is no video memory( In
                                DirectFB-1.4.2)
                                To: directfb-dev@directfb.org
                                Message-ID:
                                <1257944645.24296.10.ca...@coalu.atr>
                                Content-Type: text/plain;
                                charset="UTF-8"
Le mercredi 11 novembre 2009 ? 17:56
                                +0530, Lindo Lonappan a ?crit :
Dear all, Our question is related to
                                        DirectFB-1.4.2.
We are working in an
                                        embedded platform.
We are creating
                                        IDirectFBSurface using
                                        CreateSurface() API. In the
                                        test application we are
                                        creating a lot of surfaces.
                                        We are using the following
                                        settings in
                                        DFBSurfaceDescription,
                                        ....
                                        surfaceDesc.flags       =
                                         DSDESC_CAPS | ....;
                                        surfaceDesc.caps        =
                                        DSCAPS_VIDEOONLY;
                                        ....
But even after complete
                                        usage of  video memory, the
                                        CreateSurface() is not
                                        returning any error. We
                                        expect an DFBResult
                                        DFB_NOVIDEOMEMORY in this
                                        scenario. We get this
                                        DFBResult when we test with
                                        DirectFB-1.0.
Is this is a bug in
                                        DirectFB-1.4?
If yes, can any one please
                                        tell, what should we do to
                                        solve this or where should
                                        we look?
If this is not a bug, what
                                        should we do to know video
                                        memory underflow happened?
What system/gfxdriver are you
                                using ?
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