Attached is a patch for DFB 1.4.3 that with some fixes and additions. It: 1. Fixed a little endian DSPF_RGB24 byte ordering defect injected 2009.11.06 as part of git commit 0fdf41ff34ed403367d0eb05edc793b15a940860. Previously, the red and blue pixels were reversed.
2. Fixed a DSPF_LUT8 handling defect also injected 2009.11.06 as part of git commit 0fdf41ff34ed403367d0eb05edc793b15a940860. Previously, DSPF_LUT8 was being treated incorrectly as a YUV pixel format. 3. Added pixel format DSPF_A1_LSB that uses the LEAST significant bit first for pixels, because the existing DSPF_A1 format is MSB first. The VDC unit on the Intel(R) CE Media Processors use this for one of the various formats on its many display layers. The DFB software rasterizer functionality provided is almost the same as that already provided for existing DSPF_A1 format. 4. Added a function to support LUT8 to LUT8 blitting with destination color key enabled for surfaces with identical palettes. Thanks, Timothy -- Timothy Strelchun CE Software Engineering Digital Home Group Intel Corporation The views expressed above are my own and not those of Intel _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev