Hi,
I am wondering how I would pan the source viewport of a Layer? On some hardware systems you can create a surface for a layer which is larger than the actual layer destination viewport. You can then view different areas of the source by setting a source viewport. I do not see a way in the DirectFB Layer API to change the surface area which is visible. Is there a way to do this? For example the screen is 640x480 and I would like to create a surface which is 1280x480 and then pan it using the hardware and not blits. Thanks, Brian Brian Edmond Crank Software Inc. Office: 613-595-1999 Mobile: 613-796-1320 Online: <http://www.cranksoftware.com/> www.cranksoftware.com Check out: <http://cranksoftware.com/blog/> Crank Software's Blog
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