Hi,

from the commit message a few minutes ago:

    The module also creates an X11 window, but instead of using XPutShmImage
    or similar it creates a VdpPresentationQueueTarget and VdpPresentationQueue.

    There's also a surface pool creating VDPAU Output Surfaces for use by layers
    via VdpPresentationQueueDisplay and later for accelerated operations using
    the surface rendering functions of VDPAU.

    This is the initial working version, successfully tested with df_dok and 
df_andi.

    The code still needs to be cleaned up a lot, multiple layers need to be
    composited using VdpMixer functions and special video layer support for 
playback
    will be added, so that VdpOutputSurfaces from Xine or GStreamer can be 
pushed
    into DirectFB without copying their pixels, compositing them with the other
    surfaces from the graphics layers, keeping the video timestamps as master 
clock.


--
Best regards,
  Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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