On 03/28/12 17:54, Andre DRASZIK wrote:
> Two new callbacks are added to GraphicsDeviceFuncs, that if set, will be
> called whenever a state is created or destroyed. This allows a graphics
> driver to store custom state specific data in CardState, which is useful
> if e.g. extra data needs to be preserved between calls to CheckState() and
> SetState().
> ---
>  src/core/gfxcard.c |   36 ++++++++++++++++++++++++++++++++++++
>  src/core/gfxcard.h |    8 ++++++++
>  src/core/state.c   |    6 ++++++
>  src/core/state.h   |    2 ++
>  4 files changed, 52 insertions(+), 0 deletions(-)
> 

Nice one, please commit on master.

-- 
Best regards,
  Denis Oliver Kropp

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| http://www.directfb.org/                 |
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