Quoting Bill Hayden ([EMAIL PROTECTED]): > I'm in the process of modifying Cosmoe (www.cosmoe.com) to use DirectFB > as the primary graphics and input handler. It's actually drawing things > to the screen now, which is more than I could have said a few weeks ago. > However, I am having a very strange mouse problem that is probably very > simple, but that I can't figure out. > > My DirectFB input handler receives mouse events, however the mouse > cursor on the screen never moves. If anything draws over the cursor, it > is never redrawn. When I run a sample app such as df_window, the mouse > works fine. The trouble is that I can't see what df_window is doing > that I am not doing. I'm not using the windowing API (yet), but other > than that, the code flow is the same as df_window.c.
Please have a look at my recent reply to a mouse question. You may have the same problem. > If you'd like to see the source yourself, go to the www.cosmoe.com > download area, and download the 0.6d version. The file > cosmoe/appserver/input.cpp is what you want. To see the problem in the > compiled app, run "appserver". The escape key quits it. Cool, I will have a look at it. I think you really should consider using the windowing API. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-users" as subject.
