Quoting Ben Loftis ([EMAIL PROTECTED]): > >> Is there some reason why FBGL won't work on the newest version of DirectFB > >> (0.9.17)? > > > >It hasn't been updated for some time. > > > > Do you think I will have better luck if I roll back to an older version? Which > version is best for DirectFBGL? I am an accomplished OpenGL app developer, but a > newbie to Linux and DirectFB. Is it practical for me to update FBGL to the new > version?
The README suggests 0.9.12 but newer versions might work, too. > >You could redirect the output of the examples into a file and see > >if there has been a segfault (most probably). > > > > OK. Do you know of any way to recover from this state? I can't switch to another > virtual terminal, so there seems to be no way to get back to a "normal" video mode. See Documentation/sysrq.txt in the kernel source tree, important keys are SysRq 'k' to kill the app and set the keyboard to a usable state (Alt-F1 etc.) and SysRQ 'r' which does the same except killing the app (for usage during a gdb session). -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-users" as subject.
