Hi,

I am a bit new to DirectFB. I've an Intel P4 with matrox G450 card
running Redhat 9.0 . I've recompiled the kernel to include the matrox fb
driver and installed DirectFB. The directfb examples work fine. 

Now I want to write an application that creates three surfaces, sets
individual pixels on all three surfaces using rgb values and then blit
them onto another surface and make that surface visible. I haven't been
able to find something that can allow me to draw individual pixels. SDL
has functions for drawing individual pixels, can I use them for drawing
pixels and using other functions like blit etc from directfb to take
advantage of hardware acceleration? Can anyone guide me or point me to
some code and/or documentation that might help me.

I'll appreciate the help.

Regards



This message powered by EMUmail.  http://EMUmail.com




-- 
Info: To unsubscribe send a mail to [EMAIL PROTECTED] with 
"unsubscribe directfb-users" as subject.

Reply via email to