Hello Denis, Monday, October 6, 2003, 9:58:39 PM, you wrote:
DOK> Hi, as the message says, conversion from YUV to RGB is not supported by DOK> the software driver. Even if it is slightly off-topic, does anybody know a working code to convert YUV to RGB? I understand, how to convert a single pixel, but can somebody give me an example of code that reads pixels on a surface, performs a simple conversion and writes them to another surface? Is it a right method, or this is against the spirit of directfb? DOK> Did you try PlayTo() with an RGB surface as the destination? Yes, of course! That was the first thing that I tried, function PlayTo simply fails. DOK> Blit() from YUV to RGB is only supported by the Matrox driver, yet. Not good. Is it so complicated to write this code? If not, I can think of doing it... DOK> You may add YUV to RGB conversion to your application, but it DOK> should be implemented in the software driver some day. Again, any references to transcode/mencoder examples which get a simple mpeg1 file and produce something that can be played on RGB surface will be highly appreciated. -- Best regards, Andrew mailto:[EMAIL PROTECTED] -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-users" as subject.
