Quoting Simon Willcocks:
> if (m_desc.caps & DICAPS_COLORKEY) {
> //*** This flag *is* set and call made
> DFB_ADD_BLITTING_FLAG( m_flags, DSBLIT_SRC_COLORKEY );
>
> surface->SetSrcColorKey( m_desc.colorkey_r,
> m_desc.colorkey_g,
> m_desc.colorkey_b );
> }
[...]
> >From dfbshow.cpp, DFBShow::Render (called by DFBApp::Run at startup and
> followed by a Flip of the surface):
>
> surface->Clear();
m_image.PrepareTarget( surface );
seems to be missing here. It sets the gathered blitting flags.
> surface->Blit( m_image, NULL, x, y );
--
Best regards,
Denis Oliver Kropp
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