Quoting [EMAIL PROTECTED]: > Hi, > > Have you seen Andreas Robinson's mtest application? It already does hardware > decoding under DirectFB. > > It does much as you describe - there is a DirectFB patch necessary to get the > framebuffer offset once the buffers have been allocated. It has its own MPEG parser > and doesn't need ddmpeg - it's kernel independent. > > I have a patch for DirectFB which enables YV12 format blitting which I can post if > required - unfortunately it breaks other accelerations of YV12 surfaces (e.g. clear > etc) and I haven't yet got around to sorting this which is why I haven't formally > posted it yet.
Please send the patch and I'll add the necessary checks. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-users" as subject.
