Quoting [EMAIL PROTECTED]:
> Hi,
> 
> Have you seen Andreas Robinson's mtest application? It already does hardware 
> decoding under DirectFB.
> 
> It does much as you describe - there is a DirectFB patch necessary to get the 
> framebuffer offset once the buffers have been allocated. It has its own MPEG parser 
> and doesn't need ddmpeg - it's kernel independent.
> 
> I have a patch for DirectFB which enables YV12 format blitting which I can post if 
> required - unfortunately it breaks other accelerations of YV12 surfaces (e.g. clear 
> etc) and I haven't yet got around to sorting this which is why I haven't formally 
> posted it yet.

Please send the patch and I'll add the necessary checks.

-- 
Best regards,
  Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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                            Convergence GmbH


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