On Fri, Mar 26, 2004 at 04:10:41PM -0800, Barry Gold wrote:
> I'm planning to build a version of DirectFB for a unique operating
> system (not Windows or any flavor of *nix).  I've been looking it for a
> while, and I have a couple of questions about areas that I don't really
> understand.
> 
> First of all, what is "fusion"?

It's an IPC API. See http://www.directfb.org/documentation/fusion.pdf

>  Can I get along without it (make all
> the fusion functions NOOPs)?

No. You definitely need fusion to do something. Currently two fusion 
implementations are provided: proper fusion using the linux kernel module 
and fake fusion using pthread. The latter supports running only one 
DirectFB app at a time.

> Second, my target system has a very simple video interface that supports
> only plain EGA/VGA.  Do I need to build a specialized graphics driver
> for this, or will it work "as is".  Put another way, are the specialized
> drivers in gfxdrivers just for acceleration, or do you need to have at
> least one of them working?

gfxdrivers provide acceleration and extra layers only. They only work with 
the linux fbdev system. Currently two systems are provided: fbdev and sdl. 
The software accel driver works with both systems. What you need is a 
system that works on your OS.

-- 
Ville Syrj�l�
[EMAIL PROTECTED]
http://www.sci.fi/~syrjala/


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