On Tue, Apr 12, 2005 at 11:32:19AM +0200, Denis Oliver Kropp wrote:
> Quoting Stefan Franz:
> > Am Mon, 11 Apr 2005 12:24:39 +0200 schrieb Patric Karlsson  
> > <[EMAIL PROTECTED]>:
> > 
> > >It's not possible, yet..
> > >the only way to get ZSnes to run fullscreen is to either make ZSnes run  
> > >in 720x480 which is the native resolution of the second head in NTSC  
> > >mode.
> > >Or, make DirectFB stretch the image.. How you can get it to strech it  
> > >don't know
> > 
> > 
> > Yes , isnt possible with DirectFB because ZSNES ist a SDL application.
> > So you have to deal with SDL (you only get (pseudo-stretched)Fullscreen due
> > "export SDL_DIRECTFB_MGA_STRETCH=1" or with a native Fullscreen-mode in
> > ZSNES. Easiest way is to deal with SDL ;)
> 
> We could add an option to DirectFB a la "primary-surface-stretch=720x576".
> So applications would get a primary that gets StretchBlit()ed upon Flip().

That's a great idea, if this gets in to the CVS we'd be very happy
indeed :)

Right now I have big black boarders at the sides, making them go away
would be most apreciated.

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