On Tue, Apr 12, 2005 at 11:32:19AM +0200, Denis Oliver Kropp wrote: > Quoting Stefan Franz: > > Am Mon, 11 Apr 2005 12:24:39 +0200 schrieb Patric Karlsson > > <[EMAIL PROTECTED]>: > > > > >It's not possible, yet.. > > >the only way to get ZSnes to run fullscreen is to either make ZSnes run > > >in 720x480 which is the native resolution of the second head in NTSC > > >mode. > > >Or, make DirectFB stretch the image.. How you can get it to strech it > > >don't know > > > > > > Yes , isnt possible with DirectFB because ZSNES ist a SDL application. > > So you have to deal with SDL (you only get (pseudo-stretched)Fullscreen due > > "export SDL_DIRECTFB_MGA_STRETCH=1" or with a native Fullscreen-mode in > > ZSNES. Easiest way is to deal with SDL ;) > > We could add an option to DirectFB a la "primary-surface-stretch=720x576". > So applications would get a primary that gets StretchBlit()ed upon Flip().
That's a great idea, if this gets in to the CVS we'd be very happy indeed :) Right now I have big black boarders at the sides, making them go away would be most apreciated. _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
