Quoting Claudio Ciccani: > [EMAIL PROTECTED] wrote: > >Hi,I have directfb and XDIRECTFB running well on xbox, > >so thanks for your great work and efforts,at last some real > >graphics speed with hardly any frame buffer drags. > >Hum, slackware for xbox i call it SXB for short. > >Anyway,my question is i compiled mplayer 107 with directfb option > >it build well,So as i tested it on pc all movies worked great. > >but when i run mplayer with -vo directfb the movies files are all > >graphics messed up can anyone help here i have tried all options > >and compiled it 3 times now same thing is hapening with xine libs > >1.02 i compiled with dfboptions ya. > >So again on pc mplayer and xine work great as soon i run on > >xbox it does as above,so it got to be the xbox hardware or i need > >some tips and options i can try. > >Hum,i wanted to release new sxb this week,but i will leave it > >for few days see i can get this sorted out. > >Apart from this cool directfb and xdirectfb running perfect > >including dfbterm literun etc, > >Ya i am using XORG 11.6.82 latest version i compiled for my sxb, > >mplayers works ok without --directfb vo option on xbox, > >yes i also tried df_xine with same results. > > Really strange, I'm sure the overlay worked on XBox. > What does it happen with df_xine? Do you get a messed up output or a > black screen?
IIRC there is a minor change in the code to be made to configure it for Xbox. But maybe it already got fixed by detecting the system. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
