Hi all,
I'm implementing some directfb applications on an embedded device,
which supports maximum of 5 layers.
I'm facing the "Out of video Memory" problem, in this case:
-Initialised all layers at startup,
-Get an interface to the graphics layer's surface.
-created a new surface and rendered image to it.
-Blitting this newly created surface to the layer surface
(blit to maximum width and height of layer's surface).
-releasing the surface created.
Now the problem arises when i try to create another new surface
with some image rendered in to it, and try to blit(width & height
of layer) it to in same layer.
I even tried to blit these surfaces in two different layers.
but it's not working too.
If i blit these surfaces in to some smaller width and height, it works
fine.
I don't have any idea about these video memory issues of the layer,
Can anybody suggest me about this.
Thanks in advance,
satish
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