Hi all,

I'm implementing some directfb applications on an embedded device,
which supports maximum of 5 layers.

I'm facing the "Out of video Memory" problem, in this case:


   -Initialised all layers at startup,
   -Get an interface to the graphics layer's surface.
   -created a new surface and rendered image to it.
   -Blitting this newly created surface to the layer surface
    (blit to maximum width and height of layer's surface).
   -releasing the surface created.

   Now the problem arises when i try to create another new surface
   with some image rendered in to it, and try to blit(width & height
   of layer) it to in same layer.

I even tried to blit these surfaces in two different layers.
but it's not working too.


If i blit these surfaces in to some smaller width and height, it works
fine.
I don't have any idea about these video memory issues of the layer,
Can anybody suggest me about this.



Thanks in advance,
satish


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