Hi all, First off, I'm using DirectFB-0.9.22
I've been working on an app that uses DFB++ for a while now, mainly just to play with the thing, and I've started cleaning up my code. I've gotten things pretty clean, and now I'm down to this: (!!!) *** WARNING [still objects in 'Window Pool'] *** [object.c:200 in fusion_object_pool_destroy()] So it appears I'm not releasing a Window somewhere. I've gone over my code, and I can't figure out where. In debug mode, I get the following: (!!!) *** WARNING [still objects in 'Window Pool'] *** [object.c:200 in fusion_object_pool_destroy()] (-) [ NO NAME 2.128] ( 6595) Fusion/Object: == Window Pool == (-) [ NO NAME 2.128] ( 6595) Fusion/Object: -> zombie 0x808aae0 [1], refs 1 (-) [ NO NAME 2.128] ( 6595) Fusion/Object: -> calling destructor... (-) [ NO NAME 2.128] ( 6595) Core/Windows: destroying 0x808aae0 (46,22 - 40x40 ZOMBIE) (-) [ NO NAME 2.128] ( 6595) Core/Windows: dfb_window_destroy (0x808aae0) [ 46, 22 - 40x 40] Now, my app isn't creating a 40x40 window at 46,22 as far as I can tell, so unless I'm reading that output wrong, I'm confused. any help is appreciated, -Andrew _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
