I am a newbie and I would like to know the difference between
the following ways to create a primary surface
1)
DFBSurfaceDescription dsc;
IDirectFBSurface *primary;
IDirectFB *dfb;
dsc.flags = DSDESC_CAPS;
dsc.caps = DSCAPS_PRIMARY | DSCAPS_FLIPPING;
dfb->CreateSurface( dfb, &dsc, &primary )
2)
IDirectFB *dfb;
IDirectFBDisplayLayer *layer;
IDirectFBSurface *primary;
IDirectFBWindow *window;
DFBWindowDescription wind_desc;
dfb->GetDisplayLayer (dfb, DLID_PRIMARY, &layer);
layer->CreateWindow(layer, &wind_desc, &window);
window->GetSurface(window, &primary);
What are the advantages of both implementations?
Thanks in advance,
Sergio
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