Lloyd Sargent wrote:
> We have an embedded system that uses multiple frame buffers. The problem is 
> that I'm not sure how (or if) DirectFB is capable of using more than one. 
> I've been digging through the documentation, but I am not sure I've seen any 
> indication.

What's in these multiple frame buffers?

Is it one display with just multiple frame buffers overlayed?

-- 
Best regards,
   Denis Oliver Kropp

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| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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