tecles marc wrote:
> Hi all,
> 
>  
> 
> I’m trying to set up a vdr-client solutions using my xbox. Due to Xbox
> lack of memory I decided to use framebuffer instead of X for the
> graphics output.
> 
> So I’ve setup a gentoo on my xbox with all vdr stuff running well (vdr
> 1.4.1, vdr-xine, vdr-streamdevclient). Now I’m trying to use df_xine to
> display the stream with: df_xine
> vdr://path_to_xine_fifo/stream#demux:mpeg_pes . I can hear the sound so
> the stream seems OK, but I only get garbage on my TV screen.

Question:
does "df_xine -l0 vdr://path_to_xine_fifo/stream#demux:mpeg_pes" work?

> 
>  
> 
> Do you have any idea ?

Someone already reported that the overlay was not working on Xbox.
So, try the attached patch (cd DirectFB; patch -p1 -i
nvidia_overlay.patch) and tell me if it works.


-- 
Regards,
     Claudio Ciccani

[EMAIL PROTECTED]
http://directfb.org
http://sf.net/projects/php-directfb
--- DirectFB/gfxdrivers/nvidia/nvidia_overlay.c	2006-07-08 09:12:47.000000000 +0200
+++ /home/klan/src/DirectFB/gfxdrivers/nvidia/nvidia_overlay.c	2006-07-24 12:27:58.000000000 +0200
@@ -720,7 +720,7 @@
      if (source.w < 1 || source.h < 1 || dest.w < 1 || dest.h < 1) {
           nvov0->regs.BUFFER = 0;
           nvov0->regs.STOP   = PVIDEO_STOP_OVERLAY_ACTIVE |
-                               PVIDEO_STOP_METHOD_NORMALLY;
+                               PVIDEO_STOP_METHOD_IMMEDIATELY;
           return;
      }
 
@@ -767,7 +767,7 @@
      nvov0->regs.STOP   = (config->opacity)
                           ? PVIDEO_STOP_OVERLAY_INACTIVE
                           : PVIDEO_STOP_OVERLAY_ACTIVE;
-     nvov0->regs.STOP  |= PVIDEO_STOP_METHOD_NORMALLY;
+     nvov0->regs.STOP  |= PVIDEO_STOP_METHOD_IMMEDIATELY;
 }
 
 static void
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