Thanks Richard. Is there a small compilable sample of "TextureTriangles" in action?
Thanks again,
Cameron
>Hi!
>
>I believe the "Wavey Demo" is done with DirectFB's "TextureTriangles" feature - this feature is supported on certain graphics hardware, and not emulated in software.
>The feature uses some of the 3D abilities of the Graphics Card to achieve the effect.
>Richard Unger
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