> i created 3 surfaces. first one is primary surface that use for still images
> or background. the second surface (icon_text_surface) is used for displaying
> icon and text.  third surface(cursor_surafce) display cursor image.

Why you dont want to use DirectFB's cursor ?
IDirectFBDisplayLayer::SetCursorShape()

You should use one of pixel formats with support of alpha channel -
e.g ARGB, ARGB4444, ARGB15555 and so on


-- 
Best Regards
Nikita Egorov
[EMAIL PROTECTED]
[EMAIL PROTECTED]

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