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> Today's Topics:
>
>    1. Debugging directFB code using gdb (kaka)
>    2. mouse pointer size problem and artifacts on screen      when
>       pointer overlap characters (pedro.galrica)
>    3. Re: mouse pointer size problem and artifacts on screen when
>       pointer overlap characters (Giulio Pollini)
>    4. Re: How to realize stippling? (Michael Metsger)
>    5. Re: Debugging directFB code using gdb (KAMALNEET SINGH)
>    6. DirectFB and vt_switch (Michael Metsger)
>    7. Sablevm on gtkfb ? (Giulio Pollini)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Thu, 2 Aug 2007 15:34:34 +0530
> From: kaka <[EMAIL PROTECTED]>
> Subject: [directfb-users] Debugging directFB code using gdb
> To: [email protected], [EMAIL PROTECTED]
> Message-ID:
>       <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="iso-8859-1"
>
>   
>> Hi All,
>>
>>     
>
> While debugging DirectFB code(using a test application) using gdb debugger
> on matrox card, the debugger is getting in to the unrespondable state.
> The screen is going
> We want to debug how it is finding and loading the gfxdriver for matrox
> card(dfb_gfxcard_find_driver and dfb_gfxcard_find_driver functions)
>
>
>   
>> Can somebody please throw some light on it?
>> Thanks in advance.
>>
>> Regards,
>> kaka
>>
>>     
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> ------------------------------
>
> Message: 2
> Date: Thu, 2 Aug 2007 11:43:08 +0100
> From: "pedro.galrica" <[EMAIL PROTECTED]>
> Subject: [directfb-users] mouse pointer size problem and artifacts on
>       screen  when pointer overlap characters
> To: <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> I'm a newbi in linux and directfb... but with many hours in front of a laptop 
> I was able to compile and install the directfb 1.0.0  (--enable-multi).
>  
> The problem is that when I start  DFBTerm (the only aplication that I've 
> tested) the mouse pointer put some artifacts at the screen when overlap the 
> characters. Also the pointer is in the category of EXTRA LARGE pointers :-)
>  
> Can any one help me?
>
> (sorry about my english)
>
>  
>
>  
>
>
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>
> ------------------------------
>
> Message: 3
> Date: Thu, 2 Aug 2007 12:53:30 +0200
> From: "Giulio Pollini" <[EMAIL PROTECTED]>
> Subject: Re: [directfb-users] mouse pointer size problem and artifacts
>       on      screen when pointer overlap characters
> To: [email protected]
> Message-ID:
>       <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hello,
>
> I'm a user too.
> I had the same problem on ARM target (without multi).
>
> I saw that If I rebuid all with the trunk version of DirectFB the problem
> disappears.
>
> Giulio
>
>
> 2007/8/2, pedro.galrica <[EMAIL PROTECTED]>:
>   
>>  I'm a newbi in linux and directfb... but with many hours in front of
>> a laptop I was able to compile and install the directfb 1.0.0
>> (--enable-multi).
>>
>> The problem is that when I start  DFBTerm (the only aplication that I've
>> tested) the mouse pointer put some artifacts at the screen when overlap the
>> characters. Also the pointer is in the category of EXTRA LARGE pointers :-)
>>
>> Can any one help me?
>>
>> (sorry about my english)
>>
>>
>>
>>
>>
>>
>>
>> _______________________________________________
>> directfb-users mailing list
>> [email protected]
>> http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
>>
>>
>>     
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>
> ------------------------------
>
> Message: 4
> Date: Thu, 2 Aug 2007 23:45:20 +0800
> From: "Michael Metsger" <[EMAIL PROTECTED]>
> Subject: Re: [directfb-users] How to realize stippling?
> To: "Claudio Ciccani" <[EMAIL PROTECTED]>
> Cc: [email protected]
> Message-ID:
>       <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=UTF-8
>
> OK. Thanks of help. I don't understand some BlittingFlags.
> How can I reilize this:
> I need to put b/w glyph(DSPF_A1) to surface(for eaxmple,RGB16), but
> color of puted glyph(color1) and all unsettend points in glyph (black
> point in b/w glyph)(color2) must be setted by me.
>
> On 8/1/07, Claudio Ciccani <[EMAIL PROTECTED]> wrote:
>   
>> Michael Metsger wrote:
>>     
>>> Hi developers?
>>>
>>> How to realize this:
>>>     XSetFillStyle(g_display, g_gc, FillStippled);
>>>     XSetStipple(g_display, g_gc, (Pixmap) glyph->pixmap);\
>>>     XSetTSOrigin(g_display, g_gc, x1, y1);\
>>>     XFillRectangle(g_display, g_backstore, g_wnd, g_gc, x1, y1,
>>> glyph->width, glyph->height);
>>>
>>> Alternative algoritm - need to put b/w glyph(DSPF_A1) to surface(for
>>> eaxmple,RGB16), but color of puted glyph must be seted by me.
>>>       
>> CreateSurface( format=DSPF_A1, &glyph_surface )
>> // put glyphs on glyph_surface
>> destination->SetColor( destination, glyph_color )
>> destination->SetBlittingFlags( destination, DSBLIT_BLEND_ALPHACHANNEL |
>> DSBLIT_COLORIZE )
>> destination->Blit( destination, glyph_surface )
>>
>>     
>>> Also for FillOpaqueStippled algjoritm i need to. How? Only lock
>>> surface and draw manualy?
>>>
>>> _______________________________________________
>>> directfb-users mailing list
>>> [email protected]
>>> http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
>>>
>>>
>>>       
>> --
>> Regards,
>>      Claudio Ciccani
>>
>> [EMAIL PROTECTED]
>> http://directfb.org
>> http://sf.net/projects/php-directfb
>>
>>     
>
>
>
> ------------------------------
>
> Message: 5
> Date: Fri, 03 Aug 2007 02:11:22 +0000 (GMT)
> From: KAMALNEET SINGH <[EMAIL PROTECTED]>
> Subject: Re: [directfb-users] Debugging directFB code using gdb
> To: kaka <[EMAIL PROTECTED]>, [email protected]
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="us-ascii"
>
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>
> ------------------------------
>
> Message: 6
> Date: Fri, 3 Aug 2007 14:10:21 +0800
> From: "Michael Metsger" <[EMAIL PROTECTED]>
> Subject: [directfb-users] DirectFB and vt_switch
> To: [email protected]
> Message-ID:
>       <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=UTF-8
>
> Does DirectFB-application support VT-switchingsupport VT-switching on
> fbdev? When I try to swith to another terminal it's OK. But when I go
> back i see that application is breaked.
> I use latest directfb (end of july), nvidia adapter, 2.6.22 kernel,
> x86_64 system.
>
>
>
> ------------------------------
>
> Message: 7
> Date: Fri, 3 Aug 2007 09:51:15 +0200
> From: "Giulio Pollini" <[EMAIL PROTECTED]>
> Subject: [directfb-users] Sablevm on gtkfb ?
> To: [email protected]
> Message-ID:
>       <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hi,
> someone know if there is some patch for running the sablevm java virtual
> machine on gtkfb peer?
>
> I try to compile it without x and with gtk-peer enabled but there are some
> source with errors like that:
>
> ...
> #include <X11/extensions/Xrender.h>
> ...
> gdk_x11_drawable_get_xid(...)
> or
> gdk_x11_drawable_get_xdisplay(..)
>
>
>
> or:
> #include <X11/extensions/Xtest.h>
> ...
> Display *xdisplay;
> xdisplay = GDK_DISPLAY_XDISPLAY (display);
> ...
>
> Giulio
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>
> End of directfb-users Digest, Vol 31, Issue 3
> *********************************************
>
>   
Hi,
I am not sure what your problem is but one week ago, I needed to debug 
some code using directFB.
The problem was that it was not possible to debug with gdb when my 
graphic card is using firectFB: you can't come back to your original X 
window screen where gdb has been launched.

The only way I found, was to use 2 machines: one was the X server 
containing the code+gdb+directfb+.... , and the other was the X client. 
Then I just connected through my X-account and launched remotly the 
debugged application (gdb+code). Thus, directFB is launched on the 
server computer.
In this way, it is possible to debug some code using directFB and to sse 
it at the same time.

Good luck.

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