Dear all, I have no hardware acceleration on my platform(S3C2410 ARM9 200MHz), In my application, I have to draw pixels individualy. The overhead of "FillRectangle(surface,x1,y1,1,1)" is to high. Is there any efficient way to dot a pixel?
Any comments are wellcome! Regars. JC-Chinag _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
