Dear all,

I have  no hardware acceleration on my platform(S3C2410 ARM9 200MHz),
In my application, I have to draw  pixels individualy. The overhead of
"FillRectangle(surface,x1,y1,1,1)" is to high.
Is there any efficient way to dot a pixel?

Any comments are wellcome!

Regars.

JC-Chinag


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