animesh wrote: > Hi All, > I am using DirectFB 1.0.1, and trying to run the following code. > This code is the df_palette.c code that comes with the DirectFB > Examples, which i have modified a bit for seeing the use of SetColorIndex. > > Can anyone tell me what is wrong in this code, and if nothing is > wrong then why i am getting the error. > "SetColorIndex not supported." > > What is the use of SetColorIndex? > How can this code be modified to use SetColorIndex.
SetColorIndex() saves finding the index by comparing each palette entry with the given color. Only surfaces with DSPF_*LUT* formats support it. From looking at your I think this should work. > > #include <stdio.h> > #include <stdlib.h> > #include <string.h> > #include <unistd.h> > #include <directfb.h> > > /* the super interface */ > static IDirectFB *dfb; > > /* the primary surface (surface of primary layer) */ > static IDirectFBSurface *primary; > static IDirectFBPalette *palette; > > /* Input interfaces: device and its buffer */ > static IDirectFBEventBuffer *events; > > static int screen_width, screen_height; > > /* macro for a safe call to DirectFB functions */ > #define DFBCHECK(x...) \ > > { \ > err = > x; \ > if (err != DFB_OK) > { \ > fprintf( stderr, "%s <%d>:\n\t", __FILE__, __LINE__ > ); \ > DirectFBErrorFatal( #x, err > ); \ > > } \ > } > > static void > generate_palette() > { > int i; > DFBResult err; > DFBColor colors[256]; > > > for (i=0; i<256; i++) { > colors[i].a = 0xff; > colors[i].r = i + 85; > colors[i].g = i; > colors[i].b = i + 171; > } > > DFBCHECK(palette->SetEntries( palette, colors, 256, 0 )); > } > > static void > rotate_palette() > { > DFBResult err; > DFBColor colors[256]; > > DFBCHECK(palette->GetEntries( palette, colors, 256, 0 )); > > DFBCHECK(palette->SetEntries( palette, colors + 1, 255, 0 )); > > colors[0].r += 17; > colors[0].g += 31; > colors[0].b += 29; > DFBCHECK(palette->SetEntries( palette, colors, 1, 255 )); > } > > static void > fill_surface( IDirectFBSurface *surface ) > { > DFBResult err; > int x; > int y; > void *ptr; > int pitch; > u8 *dst; > > DFBCHECK(surface->Lock( surface, DSLF_WRITE, &ptr, &pitch )); > > for (y=0; y<screen_height; y++) { > dst = ptr + y * pitch; > > for (x=0; x<screen_width; x++) > dst[x] = (x*x + y) / (y+1); > } > > DFBCHECK(surface->Unlock( surface )); > } > int > main( int argc, char *argv[] ) > { > int quit = 0; > DFBResult err; > DFBSurfaceDescription sdsc; > DFBColor colors[256]; > int i; > > colors[0].a = 0xff; > colors[0].r = 0xff; > colors[0].g = 0xff; > colors[0].b = 0x00; > > for (i=1; i<256; i++) { > colors[i].a = 0xff; > colors[i].r = i + 85; > colors[i].g = i; > colors[i].b = i + 171; > } > > DFBCHECK(DirectFBInit( &argc, &argv )); > > /* create the super interface */ > DFBCHECK(DirectFBCreate( &dfb )); > > /* create an event buffer for all devices */ > DFBCHECK(dfb->CreateInputEventBuffer( dfb, DICAPS_ALL, > DFB_FALSE, &events )); > > /* set our cooperative level to DFSCL_FULLSCREEN > for exclusive access to the primary layer */ > dfb->SetCooperativeLevel( dfb, DFSCL_FULLSCREEN ); > > /* get the primary surface, i.e. the surface of the > primary layer we have exclusive access to */ > sdsc.flags = DSDESC_CAPS | DSDESC_PIXELFORMAT | DSDESC_PALETTE; > sdsc.caps = DSCAPS_PRIMARY; > sdsc.pixelformat = DSPF_LUT8; > sdsc.palette.entries = colors; > sdsc.palette.size = 256; > > DFBCHECK(dfb->CreateSurface( dfb, &sdsc, &primary )); > primary->Clear( primary, 0, 0, 0, 0 ); > > primary->GetSize( primary, &screen_width, &screen_height ); > > /* get access to the palette */ > DFBCHECK(primary->GetPalette( primary, &palette )); > > generate_palette(); > fill_surface( primary ); > > DFBCHECK(primary->SetColorIndex(primary, 0)); > primary->FillRectangle (primary, 10, 10, 240, 320); > > primary->Flip (primary, NULL, 0); > > while (!quit) { > DFBInputEvent evt; > > while (events->GetEvent( events, DFB_EVENT(&evt) ) == DFB_OK) { > switch (evt.type) { > case DIET_KEYPRESS: > switch (evt.key_symbol) { > case DIKS_ESCAPE: > quit = 1; > break; > default: > ; > } > default: > ; > } > } > } > > /* release our interfaces to shutdown DirectFB */ > palette->Release( palette ); > primary->Release( primary ); > events->Release( events ); > dfb->Release( dfb ); > > return 0; > } > > And one more doubt, In the documentation given in the following link. > > http://www.directfb.org/docs/DirectFB_Reference/types.html#DFBSurfaceDescription > > > The DFBSurfaceDescription, structure is having the following field, but > in the actual code, > const DFBColor *entries; > unsigned int size ; > are part of the palette structure as you can seen in the above code: > sdsc.palette.entries = colors; > sdsc.palette.size = 256; > > Why is this ambiguity? The documentation generator needs to be fixed to handle nested structs. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users