George Tsalikis wrote:
> I want to write a server software for an mmorpg. For some reasons of 
> mine i want to break it into various applications and i need a good IPC 
> for them to exchange data. Could Fusion help me in this regard?

Sure, Fusion has been reverse engineered when DirectFB was working with
multiple applications in multiple threads, making it work with multiple
applications in multiple processes...

The major difference to client/server is the elemental and substantial usage
of shared memory for shared data structures to run shared (distributed) code.

Building on that there are several kinds of bridges between processes, e.g.
message distribution, synchronous and asynchronous RPC, different kinds of
locks...

> And what is FusionDale? Could it help me develop it easier? 
> Unfortunately the website doesnt contain info about it any more.

FusionDale is a higher level library building on Fusion to provide an 
application
level interface for different usage scenarios, but at the moment the only really
useful part is Coma, the Component Manager. It's really worth to look at and 
might
solve most of your needs, especially if you have a predefined set of 
applications
with predefined roles and tasks to accomplish.

BTW, I've put the README text onto the site:

        http://www.directfb.org/index.php?path=Platform%2FFusionDale

-- 
Best regards,
   Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
"------------------------------------------"

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