So I'm trying to create multiple buttons through a function:

static DFBResult Init_Button( LiteWindow *window, LiteButton *button, const
char *image_off, const char *image_on, DFBRectangle *rect )
{
        DFBResult       ret;
        ret = lite_new_button( LITE_BOX(window), rect,
liteDefaultButtonTheme, &button);
        //lite_new_button( parent, &rect, liteNoButtonTheme, &button );
        lite_set_button_image( button, LITE_BS_NORMAL,  image_off );
        lite_set_button_image( button, LITE_BS_PRESSED, image_on );
        
        return ret;
}


And then in another function I want to change the states of the button:

lite_set_button_state(mainwin->btn_data, LITE_BS_PRESSED);


When I do this nothing happens, but when I create the button in the main
function and change the state in that same function it works.  Why is this?
Is there something I am missing or need to add/change in order to do this?

Regards,
Bryan



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