Guillaume, printf removal has lessened the frequency of getting stuck. But it get stuck once in a while. Is there a better way to achieve it ? regards, Srinivas.
On Wed, Jun 18, 2008 at 2:55 PM, GARDET Guillaume < [EMAIL PROTECTED]> wrote: > > > You have not smooth movements because of your printf() I think. Try to > remove it. > > > Regards, > > Guillaume > > > > -------- Message d'origine-------- > De: [EMAIL PROTECTED] de la part de Srinivas Rao M Hamse > Date: mer. 18/06/2008 11:13 > À: [EMAIL PROTECTED]; directfb-users@directfb.org > Objet : [directfb-dev] How to change mouse sensitivity > > > Hi, > I have noticed my USB mouse pointer moves very fast(more sensitive). Is > there flag or driver ioctl call that i can call from > inputdrivers/ps2mouse/ps2mouse.c to achieve this. I find two defines > PS2_SET_SCALE11, PS2_SET_SCALE21 in the same file. Tried changing the > scaling factor to 2:1. Even then there is no improvement. > > Then I tried adjusting/limiting the co-ordinates dx and dy in > ps2mouseEventThread() as > > #if 1 > if (dx < (-5)) > dx = (-5); > if (dx > 5) > dx = 5; > > if (dy > 5) > dy = 5; > if (dy < (-5)) > dy = (-5); > printf("Mouse output = %d, %d\r\n", dx, dy); > #endif > > data->dx += dx; > data->dy += dy; > > Though the sensitivity is achieved, it does not give smooth movements, It > causes the mouse pointer to get stuck sometime. > > Has any one tried changing this parameter at the driver level ?. > Here is my console output: > > =======================| DirectFB 1.2.0 |======================= > (c) 2001-2007 The DirectFB Organization (directfb.org) > (c) 2000-2004 Convergence (integrated media) GmbH > ------------------------------------------------------------ > > (*) DirectFB/Core: Single Application Core. (2008-06-17 07:05) > (*) Direct/Thread: Started 'VT Switcher' (-1) [CRITICAL OTHER/OTHER 0/0] > <2093056>... DRIVER_DATA ((nil)) > (*) Direct/Thread: Started 'Keyboard Input' (-1) [INPUT OTHER/OTHER 0/0] > <2093056>... > (*) Direct/Thread: Started 'IR Input' (-1) [INPUT OTHER/OTHER 0/0] > <2093056>... > (*) DirectFB/Input: Keyboard 0.9 (directfb.org) > (*) Direct/Thread: Started 'PS/2 Input' (-1) [INPUT OTHER/OTHER 0/0] > <2093056>... > (*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org) > (*) DirectFB/Graphics: Generic Software Rasterizer 0.6 (directfb.org) > (*) DirectFB/Core/WM: Default 0.3 (directfb.org) > (*) FBDev/Mode: Testing 720x480 RGB16 > (*) FBDev/Mode: Preparing switch to 720x480 RGB16 > (*) FBDev/Mode: Testing 720x480 RGB16 > (*) FBDev/Mode: Preparing switch to 720x480 RGB16 > (*) FBDev/Mode: Testing 720x480 RGB16 > (*) FBDev/Mode: Preparing switch to 720x480 RGB16 > (*) FBDev/Mode: Testing 720x480 RGB16 > (*) FBDev/Mode: Preparing switch to 720x480 RGB16 > (*) FBDev/Mode: Testing 720x480 RGB16 > (*) FBDev/Mode: Preparing switch to 720x480 RGB16 > (*) FBDev/Surface: Allocated 720x480 16bit RGB16 buffer at offset 0 and > pitch 1440. > (*) FBDev/Mode: (Post)Setting 720x480 RGB16 > (*) FBDev/Mode: Switched to 720x480 (720x480) at 16 bit RGB16 (wanted > RGB16). > (*) FBDev/Mode: Testing 720x480 RGB16 > (*) FBDev/Mode: Preparing switch to 720x480 RGB16 > (*) FBDev/Mode: (Post)Setting 720x480 RGB16 > (*) Direct/Thread: Started 'EventBufferFeed' (-1) [MESSAGING OTHER/OTHER > 0/0] <2093056>... > > > > regards, > Srinivas Rao. M > > > -- > Srinivas Rao M Hamse <http://msrinirao.blogspot.com> > > -- Srinivas Rao M Hamse <http://msrinirao.blogspot.com>
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