Hi!

This is probably a typical newbie's question, but can someone provide
me a simple example of drawing an image with transparent background?
I have a PNG with transparency and invoke RenderTo to blit the image
to the screen. Running with --dfb:system=X11 (the only backend I
tried so far), shows a black blackground instead of a transparent
one.

I tried setting DSBLIT_BLEND_ALPHACHANNEL on the screen surface, and
various other things, but I simply can't get it to work.

Any hints?


cheers,
felix

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