Hi all, currently i am working on DirectFB and i need to render some different types of images, fonts, some graphics and game on my surface and i have done that also, but when i use DirectFB-FillRectangle, when the programe is running i can see the images, but finally after rendering of images, i couldnt further see the images and i can only see only one rectangle instead of all. if i dont use DirectFB and if i use software, i get a good result, where i get this issue only when i use FillRectangle. Everytime i try the same, i get the same problem. i think it get refreshed. i am doing this for my BDvd project. Can anyone help me out or any suggestions will also do good for me.
below is my code m_pSurface->SetDrawingFlags(m_pSurface, DSDRAW_BLEND /*| DSDRAW_DEMULTIPLY*/); m_pSurface->SetColor(m_pSurface, RED(fgColor), GREEN(fgColor), BLUE(fgColor), (0xff000000 & fgColor)>>24 ); //m_pSurface->SetColor(m_pSurface,src[0],src[1],src[2], src[3]); //changes by kumar for testing m_pSurface->FillRectangle(m_pSurface, x, y, width, height); //m_pSurface->Flip(m_pSurface, NULL, DSFLIP_NONE);
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