using the following piece of code :

.
.
    /* 8 bit LUT (8 bit color and alpha lookup from palette) */
    desc.pixelformat = DSPF_LUT8;
    desc.caps  = DSCAPS_NONE;
    desc.flags = DSDESC_WIDTH |
                 DSDESC_HEIGHT |
                 DSDESC_PIXELFORMAT |
                 DSDESC_PREALLOCATED |
                 DSDESC_PALETTE;
    desc.width = w;
    desc.height = h;
    desc.preallocated[0].data = &pixelArray[index];
    desc.preallocated[0].pitch = scansize;
    desc.preallocated[1].data = NULL;
    desc.preallocated[1].pitch = 0;
    /* swap the palette entries */
    for (i = 0; i < length; i++)
    {
        register unsigned int tmp = rgbArray[i];
        rgbArray[i] = (tmp >> 24) |
                      (tmp << 24) |
                      ((tmp >> 8) & 0x0000ff00) |
                      ((tmp << 8) & 0x00ff0000);
    }
    desc.palette.entries = (const DFBColor *)rgbArray;
    desc.palette.size = length;
    err = dfbMain->CreateSurface(dfbMain, &desc, &tempSurf);
.
.
.

a crash appears with a null mutex to lock, and here is the call stack:

0x84c1e8be in mutex_lock (mp=0x0)
0x8489e2a4 in pthread_mutex_lock (mutex=0x8533869c) at
src/contrib/rplposix.c:33
0x84878d06 in dfb_state_lock (state=0x85338690) at src/src/core/state.h:147
0x84878b82 in dfb_state_set_destination (state=0x85338690,
destination=0x85338d1c) at src/src/core/state.c:132
  0x848b40c6 in IDirectFBSurface_Construct (thiz=0x85338748, wanted=0x0,
granted=0x0, insets=0x0, surface=0x85338d1c, caps=DSCAPS_NONE) at
src/src/display/idirectfbsurface.c:2241
 0x84830c86 in IDirectFB_CreateSurface (thiz=0x855d52e4, desc=0x86417b20,
interface=0x86417b1c) at src/src/idirectfb.c:764


This crash appears only if I restart my program about 10 times (initializing
and deintializing the DFB). and I can't locate who is corrupting the mutex.

does any body have idea about this?

regards.

haithem
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