Hi,
the "gl" driver that you have selected only works with glx.
check gl_gfxdriver.c.
.. driver_probe( ... )
{
     switch (dfb_system_type()) {
          case CORE_X11: {
                ...
               return glXQueryExtension( x11->display, &ee, &ee );
          }
           ...
     }
     return 0;
}


krj wrote:
> Looking for hints for using directfb on arm based i.MX31 processor. My goal 
> is to create GTK ui buttons along with with OpenGL for detail line drawing on 
> the embedded board. I will need touch and acceleration - will not use X.
>
> I've cross-compiled directfb as follows:
>
> ./configure --host=arm-linux --build=i686-pc-linux-gnu --prefix=/opt/usr 
> --exec-prefix=/opt/usr --enable-zlib --disable-x11 --enable-fbdev 
> --enable-devmem --disable-video4linux --with-png=yes --with-freetype=yes 
> --disable-sdl --disable-vnc --disable-jpeg --disable-gif --with-gfxdrivers=gl 
> --with-tests=yes
>
> All compiled and install successfully, shared libraries are okay for now.
>
> I ran a blt test using:  dfbtest_blit.  It failed in core/system.c after 
> calling DirectFBCreate( &dfb ).  Something is not implemented.
>
> The imx31 is using mbx graphics driver. 
> Opengl was tested successfully using the pvr imagine demos. 
> Qt embedded framebuffer triangle demos work. 
>
> I just need to details about what is going on with directfb.
>
>
>
>
>       
> _______________________________________________
> directfb-users mailing list
> directfb-users@directfb.org
> http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
>
>   


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.------------------------------------------.
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| http://www.directfb.org/                 |
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