Hi, the "gl" driver that you have selected only works with glx. check gl_gfxdriver.c. .. driver_probe( ... ) { switch (dfb_system_type()) { case CORE_X11: { ... return glXQueryExtension( x11->display, &ee, &ee ); } ... } return 0; }
krj wrote: > Looking for hints for using directfb on arm based i.MX31 processor. My goal > is to create GTK ui buttons along with with OpenGL for detail line drawing on > the embedded board. I will need touch and acceleration - will not use X. > > I've cross-compiled directfb as follows: > > ./configure --host=arm-linux --build=i686-pc-linux-gnu --prefix=/opt/usr > --exec-prefix=/opt/usr --enable-zlib --disable-x11 --enable-fbdev > --enable-devmem --disable-video4linux --with-png=yes --with-freetype=yes > --disable-sdl --disable-vnc --disable-jpeg --disable-gif --with-gfxdrivers=gl > --with-tests=yes > > All compiled and install successfully, shared libraries are okay for now. > > I ran a blt test using: dfbtest_blit. It failed in core/system.c after > calling DirectFBCreate( &dfb ). Something is not implemented. > > The imx31 is using mbx graphics driver. > Opengl was tested successfully using the pvr imagine demos. > Qt embedded framebuffer triangle demos work. > > I just need to details about what is going on with directfb. > > > > > > _______________________________________________ > directfb-users mailing list > directfb-users@directfb.org > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users > > -- .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users