Hello Craig,

Craig Matsuura wrote:
I am also curious about the progress. I am also interested in speeding up blitting in directfb. I am currently on directfb 1.2, I am using the fbdev not the mem mapping as I need it for an app that runs on the vid0 in rgb24 bit mode.

The latest driver can be found in our Git repository
(file drivers/misc/dav-dma.c)
        http://git.boundarydevices.com/git-repos?p=linux-bd

I can not run on the osd0 as resolutions higher than 640x480 on the OSD will cause video tearing. I run the vid0 at 1280x720 (720p).

Using DMA for blts will help with tearing, but you'll likely also need to sync
with the vertical refresh interrupt.

I have contemplated using the /dev/mem but was unsure if it was really worth the effort. I am also using the DSP with Codec Engine 2 from TI so I can not use the c64 acceleration.


The "blt" operations in dav-dma should inter-operate with CE2 just fine
without the acceleration code in DFB.


On Wednesday 02 January 2008 8:36:20 pm Sriram Neelakandan wrote:
 > Hi Eric,
 >
 > I stumbled on this posting recently..
> http://mail.directfb.org/pipermail/directfb-users/2007-November/000123.html
 >
 > I am looking to use the driver ..
 > Do u have any latest updates ?
 > Also it will be of great help, if you could post a sample user space
 > program, that demos the usage of your driver.


Sorry for that, Sriram. I haven't had time to keep up with the Direct-FB
mailing list and didn't notice your post.

I also haven't touched base with the DFB team to know whether they've
been keeping the DMA blt support up-to-date.

When integrated with Direct-FB, the standard DFB demos will work (only faster).

Eric
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