Hi,

My Fedora 10 x86-64 system at init 3 level (i.e. not using X11) has an nVidia GeForce 8600 GT,
yet DirectFB 1.4.0 is using VESA VGA instead of the nvidia driver.  


# cat /var/log/messages | <filtered_by_hand>
Jul  3 17:43:28 localhost kernel: Command line: ro root=/dev/sda2 rhgb quiet video=nvidia vga=0x34A
Jul  3 17:43:28 localhost kernel: vesafb: framebuffer at 0xe1000000, mapped to 0xffffc20002980000, using 14336k, total 14336k
Jul  3 17:43:28 localhost kernel: vesafb: mode is 1600x1200x32, linelength=6400, pages=1
Jul  3 17:43:28 localhost kernel: vesafb: scrolling: redraw
Jul  3 17:43:28 localhost kernel: vesafb: Truecolor: size=8:8:8:8, shift=24:16:8:0
Jul  3 17:43:28 localhost kernel: Console: switching to colour frame buffer device 200x75
Jul  3 17:43:28 localhost kernel: fb0: VESA VGA frame buffer device



Do you know why this is, or could you give me some pointers to help me solve this?
(Or please direct me to a more appropriate list/forum.)



Regards,
Bob


PS I have complied DirectFB 1.4.0 from source and I am testing it on an PC x86-64 platform prior to cross-compling
for an embedded target.  There are a number of restrictions on my target and I am testing with similar
restrictions on my development host.  There are a few places where I have had to modify the code in order
to work around problems caused by these restrictions,  which appear to work in isolation, but I have not yet
reached on overall working solution. I am not sure if these patches are generally applicable,
but in priciple I could contribute to the code development.  However, before that, I need to check some
rather trivial basics, like this one above, before wading into the details.

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