That could well be the cause. If I use the single application core and
launch both applications it kind of works. The GLX context is switched
and everything is rendered properly. However, only the application that
is launched last receives input events. This seems logical, because both
apps draw full-screen, so X11 input probably redirects all input to that
application. Do you know if there is a way around this? I tried the
built-in window-manager keys, but they also only get handled by the
topmost application so I can't switch between apps.
Best regards,
Martijn Wijns
On 10/26/2010 11:39 PM, Denis Oliver Kropp wrote:
On 26/10/10 14:15, Martijn Wijns wrote:
Hi,
I have an application that consists of 2 processes and is currently
running on DirectFB using fusion and the fbdev back-end. I'm trying
to get it to run on the
X11/GLX back-end with the gl driver. It is coming along nicely. The
first process runs ok, but when the second process starts it crashes
with a segmentation
fault on the glGenTextures call in glx_surface_pool.c. It is the
first call that this process makes to GetLocalPixmap.
My question is: is the combination of X11/GLX and multiple
applications something that is supported?
I remember having it working with multiple processes, but I could be
wrong.
Maybe glGenTextures() crashes, because no GLX context is current at
that time?
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