Hello all, I've been working on a DirectFB binding for Lua for some time now and it has grown into something usable.
https://github.com/ezequielgarcia/directfb-lua For those of you that have no idea what am I talking about: - Lua is a really GREAT language that can be embedded almost anywhere. - DirectFB is a (not so) thin library that let you do wonders on top of a framebuffer. Moreover, I think Lua is a great glue language and this binding has been very helpful when trying new DFB functions, testing some code or looking for a bug. You will find it is much much easier to write a small test script in Lua than to write it in C and compile it. Plus, if you are working on x86, ARM, etc, (except SH4) you can use LuaJIT and get the same performance (or near). Since I am the first and only user of this, it probably has lots of bugs, compile or install problems; so feel free to flame me, send issues, patches, or whatever. I'll be happy to answer. Thanks, Ezequiel. _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users