Hi people,

        I'm having problem when call RenderTo() after loading images
with 16mb or larger,
in my mind could've some solution for when has big images, can limit
the maximum size
for used surface. (ok, i know that quality of image will be affected)

we are doing a module for handler "thumbnails" that sometime the
images can be so
larger like 16Mb pixels. my environment is a embedded system with
limited resources!

someone have suggestions?
--
Jorge Pereira
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