Hi,

Ok, I can give it a go, but how would I go about doing that? Could you give me 
some pointers, such as were to look and how to get a log? The current build is 
using the following, should I enable additional options to get more information?

./configure --disable-png --disable-jpeg --disable-freetype 
--with-gfxdrivers=savage

Thanks for your help, I am happy to do the work, I just need to a little help 
about how to go about it and what to look for.

Regards
Tim


On March 27, 2015, Freeman <freemanli...@foxmail.com> wrote:
> Hi,tim
> I just want to say you video card is so old.
> But It is support by DirectFB.
> Under the directory Gfxdrivers/Savage, you can find the drivers code. You can 
> debug and find why the video driver is not work!
> Or you can send me a log and I will try to find why it's no work!
> 
> 
> 
> ------------------ Original ------------------
> From: "tim";<t...@gizzy.co.uk>;
> Date: Fri, Mar 27, 2015 10:22 PM
> To: "directfb-users"<directfb-users@directfb.org>;
> 
> Subject: Re: [directfb-users] Can't get any hardware acceleration 
> usingthesavage driver.
> Hi,
> 
> Yes that does work, I think that is the default option if you pass no 
> parameters isn't it?
> 
> However, The program does not seem to be running with hardware acceleration. 
> I say that because it runs the same speed when I run it with 
> --dfb:no-hardware! It is also the same speed as if I run using the vesa frame 
> buffer (/dev/fb1) which does not support acceleration. I really wanted to get 
> the GPU to do the work.
> 
> 
> Regards
>
> 
> 
> 
> On March 27, 2015, Freeman <freemanli...@foxmail.com> wrote:
> > hi, tim
> > You can juse use this command
> > -bash-3.1# ./test --dfb:hardware
> > I think it will work.
> > 
> > " [no-]hardware Enable/disable hardware acceleration\n"‍
> > 
> > option "no-software" disable software fallbacks.
> > This is mainly fordebugging/profiling purpose.
> > It will print out a warning with the operationand flags each time a 
> > fallback would occur.
> > 
> > And I think it is just print some information.
> >
> >
> > 
> > 
> > 
> > ------------------ Original ------------------
> > From: "Tim Nicholson";<t...@gizzy.co.uk>;
> > Date: Fri, Mar 27, 2015 08:21 PM
> > To: "directfb-users"<directfb-users@directfb.org>;
> > 
> > Subject: [directfb-users] Can't get any hardware acceleration using 
> > thesavage driver.
> > 
> > Hi,
> > 
> > I am trying to take advantage of the graphics accelerator on some embedded 
> > linux hardware. I have sucessfully built directfb and I have written some 
> > test code which runs fine but, it only appears to be using software drawing 
> > and I am at a loss as to what I need to do to utilize the hardware 
> > acceleration. Below are some details about my setup. Any help of advice 
> > would be much appreciated.
> > 
> > I have included the source code for my test program below, it simply 
> > rotates a wire cube using multiple DrawLine functions , I am compiling it 
> > using the following command line:
> >
> > -bash-3.1$ gcc -I /usr/local/include/directfb -lm -ldirectfb 
> > directfb_test.c -o test
> > 
> > I have included details of various outputs below in the hope they may be of 
> > use:
> > 
> > grub menu.lst entry
> > 
> > kernel /boot/linux-2.6.16.46 root=/dev/hdc4 i8042.direct=1 atkbd.set=3 
> > video=savagefb:mtrr,ywrap,pmipal,vga=0x301 ide=nodma quiet console=tty7 
> > loglevel=0
> > 
> > -bash-3.1# cat /proc/version
> > Linux version 2.6.16.46 (root@sentinel) (gcc version 4.0.3) #1 PREEMPT Sat 
> > Mar 10 13:17:45 EST 2012
> > 
> > -bash-3.1# fbset -i
> > 
> > mode "640x400-70"
> > # D: 25.176 MHz, H: 31.469 kHz, V: 69.932 Hz
> > geometry 640 400 640 4096 8
> > timings 39721 40 24 39 9 96 2
> > accel true
> > rgba 8/0,8/0,8/0,0/0
> > endmode
> > 
> > Frame buffer device information:
> > Name : TwisterP
> > Address : 0xe0000000
> > Size : 33423360
> > Type : PACKED PIXELS
> > Visual : PSEUDOCOLOR
> > XPanStep : 4
> > YPanStep : 1
> > YWrapStep : 0
> > LineLength : 640
> > MMIO Address: 0xed000000
> > MMIO Size : 524288
> > Accelerator : Unknown (138)
> > 
> > 
> > -bash-3.1$ lspci
> > 00:00.0 Host bridge: VIA Technologies, Inc. VT8605 [ProSavage PM133]
> > 00:01.0 PCI bridge: VIA Technologies, Inc. VT8605 [PM133 AGP]
> > 00:07.0 ISA bridge: VIA Technologies, Inc. VT82C686 [Apollo Super South] 
> > (rev 40)
> > 00:07.1 IDE interface: VIA Technologies, Inc. 
> > VT82C586A/B/VT82C686/A/B/VT823x/A/C PIPC Bus Master IDE (rev 06)
> > 00:07.2 USB Controller: VIA Technologies, Inc. VT82xxxxx UHCI USB 1.1 
> > Controller (rev 1d)
> > 00:07.4 Bridge: VIA Technologies, Inc. VT82C686 [Apollo Super ACPI] (rev 40)
> > 00:07.5 Multimedia audio controller: VIA Technologies, Inc. VT82C686 AC97 
> > Audio Controller (rev 50)
> > 00:0e.0 Ethernet controller: National Semiconductor Corporation DP83815 
> > (MacPhyter) Ethernet Controller
> > 01:00.0 VGA compatible controller: S3 Inc. 86C380 [ProSavageDDR K4M266] 
> > (rev 02)
> > 
> > -bash-3.1# ./test
> > test application is starting
> > 
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~| DirectFB 1.2.9 |~~~~~~~~~~~~~~~~~~~~~~~~~~
> > (c) 2001-2008 The world wide DirectFB Open Source Community
> > (c) 2000-2004 Convergence (integrated media) GmbH
> > ----------------------------------------------------------------
> >
> > (*) DirectFB/Core: Single Application Core. (2015-03-23 14:57)
> > (*) Direct/Thread: Started 'VT Switcher' (-1) [CRITICAL OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) Direct/Thread: Started 'Linux Input' (-1) [INPUT OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) DirectFB/Input: AT Raw Set 3 keyboard (1) 0.1 (directfb.org)
> > (*) Direct/Thread: Started 'Linux Input' (-1) [INPUT OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) DirectFB/Input: PC Speaker (2) 0.1 (directfb.org)
> > (*) Direct/Thread: Started 'Linux Input' (-1) [INPUT OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) DirectFB/Input: DELL DELL USB Keyboard (3) 0.1 (directfb.org)
> > (*) Direct/Thread: Started 'Keyboard Input' (-1) [INPUT OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) DirectFB/Input: Keyboard 0.9 (directfb.org)
> > (*) Direct/Thread: Started 'PS/2 Input' (-1) [INPUT OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org)
> > (*) DirectFB/Genefx: MMX detected and enabled
> > (*) DirectFB/Graphics: S3 Savage4 Series 0.3 (directfb.org)
> > (*) DirectFB/Core/WM: Default 0.3 (directfb.org)
> > (*) FBDev/Surface: Allocated 640x400 8 bit LUT8 buffer (index 0) at offset 
> > 0 and pitch 640.
> > (*) FBDev/Mode: Setting 640x400 LUT8
> > (*) FBDev/Mode: Switched to 640x400 (virtual 640x800) at 8 bit (LUT8), 
> > pitch 640
> > (*) FBDev/Surface: Allocated 640x400 8 bit LUT8 buffer (index 1) at offset 
> > 256000 and pitch 640.
> > (*) FBDev/Mode: Setting 640x400 LUT8
> > (*) FBDev/Mode: Switched to 640x400 (virtual 640x400) at 8 bit (LUT8), 
> > pitch 640
> > (*) FBDev/Surface: Allocated 640x400 8 bit LUT8 buffer (index 0) at offset 
> > 0 and pitch 640.
> > 
> > When I run the code specifying no-software, as follows, I just get a blank 
> > screen, so I am assuming hardware acceleration is not working.
> > 
> > -bash-3.1# ./test --dfb:no-software
> > test application is starting
> > 
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~| DirectFB 1.2.9 |~~~~~~~~~~~~~~~~~~~~~~~~~~
> > (c) 2001-2008 The world wide DirectFB Open Source Community
> > (c) 2000-2004 Convergence (integrated media) GmbH
> > ----------------------------------------------------------------
> >
> > (*) DirectFB/Core: Single Application Core. (2015-03-23 14:57)
> > (*) Direct/Thread: Started 'VT Switcher' (-1) [CRITICAL OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) Direct/Thread: Started 'Linux Input' (-1) [INPUT OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) DirectFB/Input: AT Raw Set 3 keyboard (1) 0.1 (directfb.org)
> > (*) Direct/Thread: Started 'Linux Input' (-1) [INPUT OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) DirectFB/Input: PC Speaker (2) 0.1 (directfb.org)
> > (*) Direct/Thread: Started 'Linux Input' (-1) [INPUT OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) DirectFB/Input: DELL DELL USB Keyboard (3) 0.1 (directfb.org)
> > (*) Direct/Thread: Started 'Keyboard Input' (-1) [INPUT OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) DirectFB/Input: Keyboard 0.9 (directfb.org)
> > (*) Direct/Thread: Started 'PS/2 Input' (-1) [INPUT OTHER/OTHER 0/0] 
> > <8388608>...
> > (*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org)
> > (*) DirectFB/Genefx: MMX detected and enabled
> > (*) DirectFB/Graphics: S3 Savage4 Series 0.3 (directfb.org)
> > (*) DirectFB/Core/WM: Default 0.3 (directfb.org)
> > (*) FBDev/Surface: Allocated 640x400 8 bit LUT8 buffer (index 0) at offset 
> > 0 and pitch 640.
> > (*) FBDev/Mode: Setting 640x400 LUT8
> > (*) FBDev/Mode: Switched to 640x400 (virtual 640x800) at 8 bit (LUT8), 
> > pitch 640
> > (*) FBDev/Surface: Allocated 640x400 8 bit LUT8 buffer (index 1) at offset 
> > 256000 and pitch 640.
> > (*) FBDev/Mode: Setting 640x400 LUT8
> > (*) FBDev/Mode: Switched to 640x400 (virtual 640x400) at 8 bit (LUT8), 
> > pitch 640
> > (*) FBDev/Surface: Allocated 640x400 8 bit LUT8 buffer (index 0) at offset 
> > 0 and pitch 640
> > 
> > 
> > 
> > 
> > /****************************************************
> > * Name: directfb_test.c
> > * Author: Tim Nicholson
> > * Purpose: Just for test the DirectFB
> > ****************************************************/
> > #include <stdio.h>
> > #include <unistd.h>
> > #include <directfb.h>
> > #include <math.h>
> > 
> > #define HEIGHT 480
> > #define WIDTH 640
> > #define WHOLE 150
> > #define HALF (WHOLE/2.0)
> > #define MIDX (WIDTH/2.0)
> > #define MIDY (HEIGHT/2.0)
> > 
> > static struct PointF
> > {
> > double x;
> > double y;
> > } c1,c2,c3,c4,p1,p2,p3,p4,p5,p6,p7,p8,mid1,mid2;
> > 
> > static int x = 0;
> > void calc (void);
> > 
> > int main (int argc, char *argv[])
> > {
> > IDirectFB *dfb = NULL;
> > IDirectFBDisplayLayer *layer = NULL;
> > IDirectFBSurface *surface = NULL;
> > 
> > printf ("test application is starting\n");
> > DirectFBInit (&argc, &argv);
> > DirectFBCreate (&dfb);
> > 
> > dfb->GetDisplayLayer (dfb, DLID_PRIMARY, &layer);
> > layer->SetCooperativeLevel (layer, DLSCL_EXCLUSIVE);
> > layer->GetSurface (layer, &surface);
> > 
> > mid1.x = MIDX - HALF;
> > mid1.y = MIDY;
> > mid2.x = MIDX + HALF;
> > mid2.y = MIDY;
> > 
> > while (1)
> > {
> > calc();
> > surface->SetColor (surface, 0x00, 0x00, 0x00, 0xff);
> > surface->FillRectangle (surface, 0, 0, WIDTH, HEIGHT);
> > surface->SetColor (surface, 0xff, 0xff, 0xff, 0xff);
> > 
> > surface->DrawLine (surface, p1.x, p1.y, p2.x, p2.y);
> > surface->DrawLine (surface, p2.x, p2.y, p3.x, p3.y);
> > surface->DrawLine (surface, p3.x, p3.y, p4.x, p4.y);
> > surface->DrawLine (surface, p4.x, p4.y, p1.x, p1.y);
> > 
> > surface->DrawLine (surface, p5.x, p5.y, p6.x, p6.y);
> > surface->DrawLine (surface, p6.x, p6.y, p7.x, p7.y);
> > surface->DrawLine (surface, p7.x, p7.y, p8.x, p8.y);
> > surface->DrawLine (surface, p8.x, p8.y, p5.x, p5.y);
> > 
> > surface->DrawLine (surface, p1.x, p1.y, p5.x, p5.y);
> > surface->DrawLine (surface, p2.x, p2.y, p6.x, p6.y);
> > surface->DrawLine (surface, p3.x, p3.y, p7.x, p7.y);
> > surface->DrawLine (surface, p4.x, p4.y, p8.x, p8.y);
> > 
> > dfb->WaitForSync(dfb);
> > }
> > surface->Release (surface);
> > layer->Release (layer);
> > dfb->Release (dfb);
> > return 0;
> > }
> > 
> > // 
> > *********************************************************************************************
> > // c a l c
> > // 
> > *********************************************************************************************
> > void calc (void)
> > {
> > int a,b,c,d;
> > 
> > x++;
> > a = x;
> > b = x + 90;
> > c = x + 180;
> > d = x + 270;
> > 
> > a %= 360;
> > b %= 360;
> > c %= 360;
> > d %= 360;
> > 
> > c1.x = (sin(M_PI / 180.0 * a) * WHOLE);
> > c1.y = (cos(M_PI / 180.0 * a) * WHOLE);
> > c2.x = (sin(M_PI / 180.0 * b) * WHOLE);
> > c2.y = (cos(M_PI / 180.0 * b) * WHOLE);
> > c3.x = (sin(M_PI / 180.0 * c) * WHOLE);
> > c3.y = (cos(M_PI / 180.0 * c) * WHOLE);
> > c4.x = (sin(M_PI / 180.0 * d) * WHOLE);
> > c4.y = (cos(M_PI / 180.0 * d) * WHOLE);
> > 
> > p1.x = mid1.x + c1.x;
> > p2.x = mid1.x + c2.x;
> > p3.x = mid1.x + c3.x;
> > p4.x = mid1.x + c4.x;
> > 
> > p5.x = mid2.x + c1.x;
> > p6.x = mid2.x + c2.x;
> > p7.x = mid2.x + c3.x;
> > p8.x = mid2.x + c4.x;
> >
> > p1.y = mid1.y + c1.y;
> > p2.y = mid1.y + c2.y;
> > p3.y = mid1.y + c3.y;
> > p4.y = mid1.y + c4.y;
> > 
> > p5.y = mid2.y + c1.y;
> > p6.y = mid2.y + c2.y;
> > p7.y = mid2.y + c3.y;
> > p8.y = mid2.y + c4.y;
> > }
> >
> >
> >
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