So I'm utilizing cmake to generate the project files so that I can build this library. I was trying to following the instructions, but got confused. I wasn't sure which "config.cmake" template file to copy over to the project source directory. Because in the "config" folder I only saw files with the prefix of "linux" or "darwin" I assumed the "darwin" file was the template config file intended for windows -- but there is nothing that i could find to clarify this so let me know if this is correct. Then I set "USE_CUDA" to "ON" and "USE_CUDNN" to "ON" as per the requirements of another library that utilizes this one called "deep3d". I also had to hard code "7.0" for the MXNET_CUDA_ARCH othewise it would default to "5.2" when set to "Auto". Then I created a build directory and ran the cmake command to generate files in that new build folder. Unfortunately I get some errors i don't quite understand which I'll submit to you via gist.
https://gist.github.com/stefanobieler/380ab4f612a6edfd0248a4978e1d110a Following this though if I move past any further and attempt to compile via Visual Studio I get linker errors when i try to build the "ALL_BUILD" project or even the "mxnet" project by itself. https://gist.github.com/stefanobieler/3ba2759bc338ca195ee90069bdf27fb5 Any suggestions? Thanks in advanced. --- [Visit Topic](https://discuss.mxnet.apache.org/t/linker-errors-when-building-mxnet-library-from-source-on-windows/6808/1) or reply to this email to respond. You are receiving this because you enabled mailing list mode. To unsubscribe from these emails, [click here](https://discuss.mxnet.apache.org/email/unsubscribe/1f8299436087dee9f89c972d1b05696f67041069a923537de3d84f2f24a68d76).
