On Wed, Nov 30, 2005 at 05:41:42PM -0500, Michael Dickens wrote:
> On Nov 30, 2005, at 5:19 PM, Eric Blossom wrote:
> 
> CoreAudio is an abstraction / conversion / interpretation layer  
> between drivers / applications and hardware.  It provides a  
> consistent API to the latter, while using the former natively and to  
> its capabilities.

Thanks.

> BTW> In examples/audio, it seems like the "dst" in "multi_...",  
> "dial_...", and "mono..." generate way too much data.  I don't think  
> this is a clock mismatch ... I haven't had time to look further;  
> maybe some who knows these things better than I could take a gander.

The sources generate an unbounded amount of data.
Got a problem with that?   ;)

These are cases where the audio sink needs to set the pacing.
That is, do_block should be true.

Eric


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