On 22/11/11 10:48 AM, Rachel Kroll wrote: > It's pretty easy to get wedged forever if you call lock and unlock a lot in > conjunction with connect and disconnect. Sooner or later, you'll hit a race > and things will get stuck. > > I have a simple reproduction case if anyone is interested. It'll hang > reliably after a few dozen iterations. > > That's the type of information that shouldn't be withheld from this list, and by implication, the developers. Don't assume that because you've found a bug/unexpected-behaviour, that the developers know about it, and are working on a fix.
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