Yes, ability to build OOT modules is the key work for the next release.
(a), (b), and (c) are all generated during the build, so it's just a
question of including them in the .msi.

I will keep your requests in mind as I build the next installer, thanks!

Geof

On Fri, Sep 29, 2017 at 5:27 PM, Eugene Grayver <[email protected]>
wrote:

> First, kudos for getting Windows builds up and running.  I’ve been doing
> it manually myself for years and it has always been a pain.  Can I request
> two small changes:
>
> 1.       Please include enough extras to allow building oot modules
>
> a.       Boost includes and .libs
>
> b.      Swig.exe
>
> c.       Zeromq includes and .libs (I think a few oot use this)
>
> 2.       I could not get ‘pip’ to work.  The pip-script.py works just
> fine, but pip.exe gives ‘failed create process’  Not a big deal, but threw
> me for a loop.
>
>
>
>
>
> _______________________
> Eugene Grayver, Ph.D.
> Aerospace Corp., Sr. Eng. Spec.
> Tel: 310.336.1274 <(310)%20336-1274>
> ________________________
>
>
>
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